Title- Do the Koopa (10/27/1990)
Worlds- Grass land, Dark Land, Desert Land (cameo), Giant Land (cameo)
This episode’s pretty good. The fact that they took something from the games (the music box) and made it into this powerful artefact is pretty cool, and the ‘Temple of Gloom’ was pretty fun with the Dry Bones and Koopa statues (Which begs the question why he has statues of himself in this long lost temple with this powerful object, but anyway)
I also liked the part with all the dancing people of various lands, and the only appearance in this series of actual Koopa Troopers. (I know, crazy) Also another appearance of a silent Boom Boom. Considering he’s about as common as Robotnik from the old Sonic games in SMB3 I’m glad they realise that and make him appear for when a real threat is needed.
Finally I find Koopa’s cold a great way of making him invincible against the Music box, and I liked the fact Bully Koopa had somewhat of an actual large role, as in trying to take over. Overall a great episode.